绝对初学者友好的课程,用于开始使用web3、设置开发环境和构建最初的DAPP。
本文是learnweb3的新手篇,包括:
在本模块中,您将了解什么是 Solidity 以及该语言的基本语法。
// Define the compiler version you would be using
pragma solidity ^0.8.10;
// Start by creating a contract named HelloWorld
contract HelloWorld {
}
在Solidity中,有3种类型的变量
变量的范围是由它们被声明的地方定义的,而不是它们的值。将一个局部变量的值设置为全局变量并不能使其成为全局变量,因为它仍然只能在其范围内被访问。
// Define the compiler version you would be using
pragma solidity ^0.8.10;
// Start by creating a contract named Variables
contract Variables {
/*
******** State variables **********
*/
/*
uint stands for unsigned integer, meaning non negative integers
different sizes are available. Eg
- uint8 ranges from 0 to 2 ** 8 - 1
- uint256 ranges from 0 to 2 ** 256 - 1
`public` means that the variable can be accessed internally
by the contract and can also be read by the external world
*/
uint8 public u8 = 10;
uint public u256 = 600;
uint public u = 1230; // uint is an alias for uint256
/*
Negative numbers are allowed for int types. Eg
- int256 ranges from -2 ** 255 to 2 ** 255 - 1
*/
int public i = -123; // int is same as int256
// address stands for an ethereum address
address public addr = 0xCA35b7d915458EF540aDe6068dFe2F44E8fa733c;
// bool stands for boolean
bool public defaultBoo1 = false;
// Default values
// Unassigned variables have a default value in Solidity
bool public defaultBoo2; // false
uint public defaultUint; // 0
int public defaultInt; // 0
address public defaultAddr; // 0x0000000000000000000000000000000000000000
function doSomething() public {
/*
******** Local variable **********
*/
uint ui = 456;
/*
******** Global variables **********
*/
/*
block.timestamp tells us whats the timestamp for the current block
msg.sender tells us which address called the doSomething function
*/
uint timestamp = block.timestamp; // Current block timestamp
address sender = msg.sender; // address of the caller
}
}
// Define the compiler version you would be using
pragma solidity ^0.8.10;
// Start by creating a contract named Conditions
contract Conditions {
// State variable to store a number
uint public num;
/*
Name of the function is set.
It takes in a uint and sets the state variable num.
It is a declared as a public function meaning
it can be called from within the contract and also externally.
*/
function set(uint _num) public {
num = _num;
}
/*
Name of the function is get.
It returns the value of num.
It is declared as a view function meaning
that the function doesnt change the state of any variable.
view functions in solidity do not require gas.
*/
function get() public view returns (uint) {
return num;
}
/*
Name of the function is foo.
It takes in uint and returns an uint.
It compares the value of x using if/else
*/
function foo(uint x) public returns (uint) {
if (x < 10) {
return 0;
} else if (x < 20) {
return 1;
} else {
return 2;
}
}
/*
Name of the function is loop.
It runs a loop till 10
*/
function loop() public {
// for loop
for (uint i = 0; i < 10; i++) {
if (i == 3) {
// Skip to next iteration with continue
continue;
}
if (i == 5) {
// Exit loop with break
break;
}
}
}
}
数组可以有一个编译时的固定大小,也可以有一个动态大小。
pragma solidity ^0.8.10;
contract Array {
// Declare a string variable which is public
string public greet = "Hello World!";
// Several ways to initialize an array
// Arrays initialized here are considered state variables that get stored on the blockchain
// These are called storage variables
uint[] public arr;
uint[] public arr2 = [1, 2, 3];
// Fixed sized array, all elements initialize to 0
uint[10] public myFixedSizeArr;
/*
Name of the function is get
It gets the value of element stored in an array's index
*/
function get(uint i) public view returns (uint) {
return arr[i];
}
/*
Solidity can return the entire array.
This function gets called with and returns a uint[] memory.
memory - the value is stored only in memory, and not on the blockchain
it only exists during the time the function is being executed
Memory variables and Storage variables can be thought of as similar to RAM vs Hard Disk.
Memory variables exist temporarily, during function execution, whereas Storage variables
are persistent across function calls for the lifetime of the contract.
Here the array is only needed for the duration while the function executes and thus is declared as a memory variable
*/
function getArr(uint[] memory _arr) public view returns (uint[] memory) {
return _arr;
}
/*
This function returns string memory.
The reason memory keyword is added is because string internally works as an array
Here the string is only needed while the function executes.
*/
function foo() public returns (string memory) {
return "C";
}
function doStuff(uint i) public {
// Append to array
// This will increase the array length by 1.
arr.push(i);
// Remove last element from array
// This will decrease the array length by 1
arr.pop();
// get the length of the array
uint length = arr.length;
// Delete does not change the array length.
// It resets the value at index to it's default value,
// in this case it resets the value at index 1 in arr2 to 0
uint index = 1;
delete arr2[index];
// create array in memory, only fixed size can be created
uint[] memory a = new uint[](5);
// create string in memory
string memory hi = "hi";
}
}
原文:https://www.learnweb3.io/tracks/freshman 翻译:李留白
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